Fae of Wishes // Granted

Here’s the list of ELD appearances in Vintage so far:
Deafening Silence
Emry, Lurker of the Loch
Oko, Thief of Crowns
Once Upon a Time
Mystic Sanctuary
Rankle, Master of Pranks
Stonecoil Serpent

Oddly enough, Fae of Wishes // Granted is not on the list. This card is probably the Vintage sleeper of ELD.

Fae of Wishes
Fae of Wishes: 1U, Creature – Faerie Wizard, 1/1 – 1U, Discard two cards: Return Fae of Wishes to its owner’s hand.
Granted: 3U Sorcery – You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand.

The metagame has slowed down by several turns over the past two years, and getting to four mana with counterspell backup is becoming the norm, so an extra mana over Cunning Wish for more flexibility is fine. With nine free counterspells (4x FoW, 4x FoN, 1x MM), not to mention the Zias new UG Dredge (Twitter – Expand and scroll down) with Foil and Misdirection, you’ve got plenty of time and protection.

Add in an evasive threat and you can plink away at your opponent’s Planeswalkers, or protect your own with the sizeable toughness. In a pinch, you can discard excess lands to do it all over again. Vintage restricts Brainstorm to one copy, so the Brainstorm, crack Fetch, shuffle away your bad cards isn’t as prevalent compared to Legacy.

Knowing Vintage players, they tend to prefer the Flash keyword over wishboards, so they’ll break Brazen Borrower // Petty Theft first, but keep your eye on Fae of Wishes // Granted. The power is there. (Hey. I was right about Arcum’s Astrolabe.)

Brazen Borrower

Thanks for reading. Good luck brewing.

B&R – 2/6 and 2/5.

Recapping my post from early June:

Restrictions, in order of likelihood:

Today’s actual restrictions:

I called two of my six correctly, and two of their five correctly. I completely whiffed on Mystic Forge, but that released in July after my post. I never saw Golgari Grave-Troll coming, but I understand why. And I strongly advocated against unrestricting Fastbond.

Grim Monolith, Narset, and Hollow One should all be on the watchlist.

I’m looking forward to the shake up.

Arcum’s Astrolabe – Update

Seeing Astrolabe take form in Daryl Ayer’s Four Color Control Legacy deck makes me leap for joy. I also feel vindicated because this is an odd card. I’m also ecstatic because 4 and 5C Control are my all-time favorite decks.

Arcum's Astrolabe

Currently, Collector Ouphe and Force of Vigor are running rampant in Vintage, so AA will likely not appear, but there is a deck out there. You just wait and see.

Arcum’s Astrolabe

Why in the world does this card strike me as Vintage playable?

Arcum's Astrolabe

I’m not kidding. Aperture Science wants a card draw engine, and we’re already running blue for Paradoxical Outcome.

Let’s go down the list of pros: It’s cheap. It cantrips. You can tutor for it with Trinket Mage. And it color fixes.

Swapping out Islands for Snow-Covered Islands is easy peasy.

I’m either out of my mind or actually on to something. It’s probably the former, but we should test it and see.

Karn, the Great Creator Wishboard Tech List

I’ve tried it, so you don’t have to.

I’ve tested a lot of these cards in various shells already. I tested Ankh of Mishra in a red hate shell (Black Vise, Ankh, Pyrostatic Pillar, Eidolon, Magus, Cursed Scroll, etc). I’ve tested many of these in Daretti, Scrap Savant with Welder, Krark-Clan Ironworks, and Smokestack. The Paradoxical Outcome and Bolas’ Citadel decks are both faster, but KCI Combo is both more powerful and more resilient to hate.

As always, let the evidence of your testing guide you to your conclusions.

I’ll sort these by shell later, but for now, please bookmark this page for reference and share your comments below. (Must be approved because spambots are dicks. Feel free to hit me up on Twitter if you need to expedite this process.)

Five Stars
Four Stars
Three Stars
Two Stars
One Star
  • Ankh of Mishra
  • Black Vise
  • Blightsteel Colussus & Inkwell Leviathan
  • The Chain Veil (Testing inconclusive)
  • Chalice of the Void
  • Cursed Scroll
  • Duplicant
  • Engineered Explosives, Powder Keg, & Ratchet Bomb
  • Expedition Map
  • Forcefield
  • Foundry Inspector
  • Goblin Charbelcher
  • Gonti’s Aether Heart (potentially a very high ceiling, KCI)
  • Grindstone & Painter’s Servant
  • Hangarback Walker
  • Helm of Awakening
  • Helm of Obedience
  • Hope of Ghirapur
  • Inspiring Statuary
  • Jester’s Scepter (KCI)
  • Junk Diver, Myr Retriever, & Scrap Trawler (see KCI’s ban in Modern)
  • Karn, Silver Golem
  • Kuldotha Forgemaster
  • Lightning Greaves
  • Lion’s Eye Diamond (Probably bad unless in Bomberman or KCI.)
  • Lodestone Golem, Sphere of Resistance, & Thorn of Amethyst
  • Lotus Petal (Mox Opal is reusable and probably better.)
  • Memnarch (good, requires more testing and more blue manabase)
  • Memory Jar
  • Merchant’s Dockhand
  • Metalworker
  • Mindslaver (4 stars, requires more testing)
  • Mox Opal
  • Nevinyrral’s Disk vs Oblivion Stone
  • Nihil Spellbomb
  • Omen Machine (This got better after Narset)
  • Paradox Engine
  • Phyrexian Revoker
  • Pithing Needle
  • Planar Bridge
  • Portcullis
  • Pyrite Spellbomb
  • Sandstone Oracle
  • Sensei’s Divining Top
  • Sharuum the Hegemon (good, requires Welder/4 Horsemen shell)
  • Smokestack
  • Staff of Nin (likely worse than God-Pharaoh’s Statue)
  • Sundering Titan
  • Thran Dynamo
  • Time Vault
  • Trading Post
  • Uba Mask
  • Urza’s Blueprints
  • Weatherlight (Crew 3 is rough in a creature light deck.)

MVP: Silent Arbiter

Asymmetric Planeswalkers have made their debut. Narset and Karn are strutting their stuff to full effect, and most of the decks seem to have figured out the best ways to abuse the new passives.

Silent Arbiter

It’s round three, game three vs Workshop Aggro, and I’m on the play. I open with turn one KTCG, and immediately wished for Chalice of the Void for 0. We jockey for board state position, and I take control of the game with a wished Wurmcoil, but my opponent answers with a Hangarback Walker for 5. He chump blocks with the intent to attack Karn.

Everyone is already aware of Mycosynth Lattice combo, but Silent Arbiter is my sleeper MVP. This guy changes the entire dynamic of the Workshop matchup. As long as you can disable Arcbound Ravager, you win should win. This is where I won:


At this point, my opponent effectively has no cards in hand (moxen), and I have Ensnaring Bridge in mine. Unless my opponent draws a Karn of his own or a Phyrexian Revoker, his only option is to attack with one Thopter a turn at Karn, forcing me to add a counter to Ballista and kill it. Eventually, I will win this fight.

My opponent didn’t draw an out, and I went on to Crucible/Strip Mine lock my opponent out of the game.

The deck is solid. Voltaic Servant is consistently better than expected. It has pseudo-Vigilance, survives blocking most Vintage creatures (Mentor, Pyro, Snapcaster, Revoker), untaps Grim Monolith, and suffers no Mental Misstep. You know you’re in good shape when your opponent is actively bolting your Servants instead of you or Karn.

Vintage Challenge 2019-05-25

I would consider trimming Karn, Scion of Urza and one Grim Monolith. Also, that Jester’s Cap needs to be Ice Age. Just look at this gorgeous art!

Jester's Cap

I digress. I’m not sure what I would add for those two cards, but I consistently cut these two cards first when sideboarding.

The deck needs an answer for an opposing Karn without needing an activated ability. Meteor Golem and Spine of Ish Sah, are great singleton tutor targets for Kuldotha Forgemaster, but they are too slow to warrant a second slot.

Evasion is out, because, well, there aren’t any good artifact creatures with Flying. Steel Hellkite is the best option, and I’ve tested it (see left). Maybe there is room for some sort of Glint Hawk Idol or Spined Thopter type of threat, but I’m not seeing it. MUD lacks any short of native Shadow or Fear effect, so Hangarback Walker is probably the best bet.

TLDR? I’m happy with the deck. Silent Arbiter is good. We have two slots available.

Tamiyo, Collector of Tales

When you don’t know the answer, keep asking questions.

Tamiyo, Collector of Tales

How good is Tamiyo?

Someone once said we can roughly measure the power of a card by counting the number of cards that change game zones.* So Bazaar’s power is 5 (+2 draw, +3 discard). Tamiyo’s +1 ability is a power of 4. And her five loyalty, six if you +1 immediately, means she’ll probably survive an attack.

What kind of non-Dredge Vintage deck wants to draw four extra cards a turn, but doesn’t care if the cards are in your graveyard or in your hand?

* 99% sure it was one of the So Many Insane Plays podcast.

The good, the bad, and the ugly

You’d think after playing Magic: the Gathering for twenty years, I’d know a bad card when I see one. And, let’s be clear, I do, but I like to let the evidence convince me.

Angelic Curator is cheap, plays through Thorn of Amethyst, and has Protection from MUD.

It also is considerably smaller than everything MUD plays except Phyrexian Revoker.

Save your pennies. April 2019 testing confirms this card is bad.