Candelabra Karn

High Tide leveraged free spells, it’s namesake, High Tide, and Candelabra of Tawnos to generate lots of mana, draw lots of spells, and cast a fatal Stroke of Genius. Workshop decks tend to have at least 9 lands that generate two or more mana (4x Mishra’s Workshop, 4x Ancient Tomb, and 1x Tolarian Academy), so I figured it was worth a shot.

So far, I’m 2-2 in Vintage. When the deck runs, it’s great, but I don’t think Candelabra fits in this build.

Jhoira’s Familiar again tests poorly. If you can cast it at four, you can likely cast something better at four. It’s just too slow, even if it helps you cast your Planeswalkers. Cursed Totem in the board is awkward when most of your removal is based on Ballistae. And Candelabra is powerful enough that it requires further exploration.

Ugin, the Spirit Dragon was surprisingly powerful at {8} vs Workshops. Overall, I give the Planeswalker package 4.5 stars out of 5. I think I want two copies of Karn Liberated, and I want Mishra’s Workshops to allow me to cast Planeswalkers.

Here’s the list:

1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
4 Wasteland
1 Triskelion
3 Grim Monolith
1 Kuldotha Forgemaster
4 Ancient Tomb
2 Karn, Scion of Urza
4 Mishra’s Workshop
1 Karn, Silver Golem
1 Lodestone Golem
1 Lotus Petal
1 Mana Crypt
1 Time Vault
1 Mana Vault
2 Jhoira’s Familiar
4 Karn, the Great Creator
3 Voltaic Key
1 Inventors’ Fair
1 Sol Ring
1 Strip Mine
1 Tolarian Academy
2 Ugin, the Ineffable
1 Trinisphere
2 Ugin, the Spirit Dragon
4 Mishra’s Factory
4 Walking Ballista
3 Candelabra of Tawnos

Sideboard:

1 Sorcerous Spyglass
1 Crucible of Worlds
1 Chalice of the Void
1 Relic of Progenitus
1 Liquimetal Coating
1 Tormod’s Crypt
1 Batterskull
1 Witchbane Orb
1 Wurmcoil Engine
1 Silent Arbiter
1 Mycosynth Lattice
1 Myr Battlesphere
1 Cursed Totem
1 Ensnaring Bridge
1 Platinum Angel

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